The Game Awards announced its winners Thursday in a multinational event that looked at every great game of the year. Big-name companies, such as Respawn and Square Enix, fell short while indie companies found their time to shine.
The votes were cast based on a system that took fans into consideration, but also utilized a jury of 80 media outlets divided between 23 nations. Winners were chosen without regard to language, focusing simply on great content.
Sekiro: Shadows Die Twice won Game of the Year, arguably the most important win of the night. It also took home the win for Best Action/Adventure Game.
Perhaps more of the glory went to the indie company Za/Um. It took home four wins for its first game, Disco Elysium. Wins included Best Fresh Indie Game, Best Narrative, and Best Roleplaying Game. Za/Um is new to the scene, but clearly not afraid of making an impact.
In the esports area, League of Legends World Championship won the best event, and the best player was Kyle “Bugha” Giersdorf for his role in Sentinels playing Fortnite. Eefje “Sjokz” Depoortere took home the win for Best Host. Shroud was named as the content creator of the year.
For a complete list of winners head to the Game Awards website.
During the awards, Wizards of the Coast announced D&D: Dark Alliance, a new third-person action RPG video game coming out for PC and consoles in the fall. The team also debuted a trailer for the game. Check it out below!