GameStop, the one-stop-shop for video games and related merch, released its sales results for the holiday shopping season.

The company reported overall sales of $2.63 billion, a decline of 5 percent when compared to the 2017 holiday season.

GameStop attributes the decrease to two factors: a shift in the company’s 2017 fiscal calendar and Call of Duty: Black Ops 4 being released last October, outside the holiday shopping period, instead of in November.

Looking at specific categories, new hardware sales, new video game software sales, and pre-owned sales all declined. Video game accessories, collectibles, and digital receipts all performed well, though—accessories saw the strongest growth, 28.7 percent, thanks to controller and headset sales.

About the author

Madeleine Buckley

Madeleine Buckley

Madeleine Buckley was a Senior Editor at The Pop Insider, The Toy Insider, and The Toy Book. She covered all things toys and fandom, and has appeared on Cheddar and a variety of regional news networks to talk about the latest trends in both. She is a movie score enthusiast, mediocre knitter, proud Syracuse alumna, and Marvel lover. You can usually find her at the movies or hanging out at home with her super-pup, Parker.

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